![]() Acid grenades, incendiary grenades, dragon rounds, poison rounds, etc. Being able to deal persistent damage also helps a lot. A grenadier spec'd with Shred, Heavy Ordnance, Volatile Mix, and Salvo and supplied with acid and plasma grenades can get you off to a good start. Acid grenades, plasma grenades, frag grenades, and the grenadier's Shredder ability all do this. You need to take down the armor quickly. ![]() Slap him in stasis and let everyone underneath him get away. This is super huge when the Archon King charges his Blazing Funyuns attack. without allowing the ruler a reaction every time. His Stasis ability is HUGE because it allows you to position your squad, reload, heal, etc. When you start meeting the rulers, take along a psi operative. If you do, you can wait until you're ready to meet the Viper King. If you don't, the rulers will still attack you, but they will begin on their schedule, not yours. ![]() At the beginning of the game, check the box to play the Alien Hunters DLC. There are a lot, and this is by no means an exhaustive list, but here are some: Now, let's talk about other sound tactics that will improve your odds without relying solely on repeater percentages. If you don't get it on that mission, keep your repeaters equipped until you've met all three of the rulers. Every time someone shoots his or her gun and gets a hit, you have a 5 to 15 percent chance (depending on the mod level) of executing the ruler dead and unlocking the achievement. Give everyone on your squad repeater mods. If you're going on the mission where Bradford insists on going on the squad, you're guaranteed to meet an alien ruler. First, let's talk about the easy way that does involve a roll of the dice, but when it works, it works like a charm: repeater mods.
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